Kobold

Kobolds were originally created by a consortium of gods as a method of destroying the dragons, who the gods deemed too dangerous to allow to live. In order to accomplish this, kobolds were created such that consuming dragon flesh or blood would empower them. The dragons recognized this and gained the kobolds worship before they could become a threat. The consortium kept quiet in order to not be vilified by their worshipers. Soon both the dragons and the gods were working to keep the secret of the effect of dragon blood on kobolds. About fifty years ago a brass dragon decided to create some chaos and gave its blood to an independent kobold clan. This put pressure on the dragons, most of whom either went into hiding or established themselves as allies to the kobolds.

Dragon blood empowers kobolds by making them larger and stronger, as well as giving them something like a dragon's aura of fear. It does not, however make them any smarter or lengthen their short lifespans.

In Nostris Lux, most kobolds live in the western side of the city.

Empowered Kobold Stats

 * Size: medium
 * Darkvision: 60 ft


 * speed: 30 ft


 * -1 int, -1 wis, +1 cha, 2 points to distribute between str, dex, and con.
 * Dragon presence: Once per short rest an empowered kobold may invoke their draconic blood as an action. One enemy within 30 ft must succeed a wisdom save with a DC equal to 8 + proficency + charisma modifier or else be frightened.  At every level divisible by three this may affect one more enemy.
 * Languages: common, draconic

Kobold Warsong
Some kobold musicians know a particular type of music specifically meant to aid combatants by providing warning of enemy attacks and encouragement when openings are available. Using a harp, flute or drum, a bard who knows how to play kobold warsong may do so as an action. Until the bard's next turn allies within sight and earshot of the bard gain +1 to attack rolls, damage and AC against enemies the bard can see.

Notable kobolds

 * Strongarm King
 * Longclaw Drakson